Game · Bosses
Bosses
Towers first. Then the ugly ones. Palworld 1.0 rebuilt the ladder: the timer dropped from 10 minutes to 5, Alphas got retuned, and Hard Mode unlocked after Azure Covenant. This hub is the index. Full lists are on List of all bosses, All Alpha bosses, and Tower bosses in order.
Official context: 1.0 / 1.0.5, 287 pals, level cap 80, tower timer 5 minutes, Hard Mode after Azure Covenant, one raid-boss battle per guild. 1.0.4 fixed some raid progress bugs and put Moon Lord / Ultra rewards on the intended tables.
Pins sit on Map. Map layers: Fast Travel, Towers, Alphas, Dungeons, Effigies, Eggs, Crude Oil. Pal Effigy statues are collectibles, not a boss fight.
Quick taxonomy
| Type | What it is | Where to go |
|---|---|---|
| Towers | Story Syndicate / faction arenas, 5-minute clock | Tower bosses in order |
| Alphas | Fixed overworld camps / pins. Catchable | All Alpha bosses |
| Raids | Summoning Altar slabs plus wave base defense | Raids (hub only) + beat guides below |
| Oil Rig threats | Turrets + Attack Chopper on offshore platforms | Oil Rigs |
| Predators | Random low-rate overworld enrages. Not a camp pin | Predator Pals |
| Dungeon / sealed | Instanced cave Alphas and one-room realms | Dungeons, Sealed Realms |
| Ancient Ruins | Puzzle / guardian towers for schematics | Ancient Ruins |
Towers without their own how-to-beat guide are covered in the tower order guide.
Tower bosses
1.0 moved the Free Pal Alliance tower toward Crescent Moon Shore. Hard Mode rematches unlock after you clear Auri & Shaolong on Sunreach. Full routing: Hard Mode. Faction flavor: Factions.
| # | Fight | Element | Guide |
|---|---|---|---|
| 1 | Zoe & Grizzbolt | Electric | How to beat Zoe and Grizzbolt |
| 2 | Lily & Lyleen | Grass | How to beat Lily and Lyleen |
| 3 | Axel & Orserk | Dragon / Electric | How to beat Axel and Orserk |
| 4 | Marcus & Faleris | Fire | How to beat Marcus and Faleris |
| 5 | Victor & Shadowbeak | Dark | How to beat Victor and Shadowbeak |
| 6 | Saya & Selyne | Dark / Neutral | How to beat Saya and Selyne |
| 7 | Bjorn & Bastigor | Ice / Feybreak gate | How to beat Bjorn and Bastigor |
| 8 | Auri & Shaolong | Water / Dragon | Sunreach and the tower order guide |
| 9 | Zenara & Astralym | World Tree finale | World Tree and the tower order guide |
You enter a sealed arena against a human tamer and their boss Pal. Timeouts count as a wipe. First clears commonly award Ancient Technology Points, a progression flag, and a Fast Travel unlock at the tower. Exact loot tables shift; confirm in-game.
Capture rules for tower pals are story-gated. Do not expect a normal sphere mid-fight.
Recommended levels and counters are in Tower bosses in order.
Raid bosses
Build a Summoning Altar (Ancient Technology; commonly level 33), craft a slab from four fragments, and summon on a junk base. Guilds are capped at one raid-boss battle at a time.
| Raid | Guide | Notes |
|---|---|---|
| Bellanoir | How to beat Bellanoir | Dark. Bring Dragon |
| Bellanoir Libero | How to beat Bellanoir Libero | Dark then Ice phase |
| Blazamut Ryu | How to beat Blazamut Ryu | Dragon / Fire raid. Not Alpha Blazamut |
| Xenolord | How to beat Xenolord | Dark / Dragon. Meteorite Fragments are a different material |
| Hartalis | How to beat Hartalis | Neutral / King of Salvation |
| Moon Lord / Ultra | How to beat Moon Lord | Celestial Sigil. Multi-part fight with no single type counter |
Wave base-defense raids (biome raiders, negotiator gold cancel, Gold Coin Assembly Line events) are covered on the Raids hub.
Alpha bosses
Fixed map pins. Catchable. Rebalanced in 1.0. Filter Alphas on Map.
Index: All Alpha bosses. Cross-check names on List of all bosses.
Common mix-ups:
- Alpha Blazamut (overworld Fire) is not the Blazamut Ryu altar raid.
- Legend Alphas (Jetragon and friends) moved in 1.0. Confirm on the Alpha layer, not an old volcano screenshot (Legendary pals).
- Dungeon-end Alphas are instanced. They are not the same pin as the overworld camp.
HP and drop tables change between patches, so treat any number you find online as approximate.
Predator Pals
Random low-rate overworld enrages. Heartbeat audio, not a camp icon. Predator Core crafts live on Predator Pals.
They are not Alphas. They are not tower rematches. Do not pin a blog coordinate as a guaranteed Predator spawn.
Dungeon, sealed, and ruin bosses
| Site | What you fight | Payoff |
|---|---|---|
| Random Dungeons | End-room Alpha in a shuffled cave | Chests, XP, Ancient Civilization Parts |
| Sealed Realms | One-room fixed Alpha | Reliable species farm once you know the pin |
| Ancient Ruins | Puzzle or guardian, then Hack Terminal | Schematics, not a tower timer |
Filter Dungeons on the map. There is no Ancient Ruins layer. Spot ruin towers by eye.
Oil Rig Attack Choppers sit with Oil Rigs. They are defense fights while you farm Crude Oil and schematics, not faction towers.
Suggested clear order
- Early towers on the story ladder.
- Regional Alphas as your level allows.
- Bellanoir, then Libero when Dragon / Fire benches are ready.
- Blazamut Ryu when Ice / Water raid teams exist.
- Xenolord / Hartalis / Moon Lord as endgame altar climbs.
- Oil Rig Platform clears in parallel for schematics and Crude Oil.
- Hard Mode towers after Azure Covenant.
Exact recommended levels live on the order guide and each how-to-beat guide. Prefer in-game timers over Early Access blogs.