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Rocket Launcher

Tech Level 65. End-game explosive launcher that fires a heavy long-range round once Coralum weapon crafts unlock. Attack sits near 10000 with Mag 1, so every shot is a committed burst rather than the Mag 5 pacing of Grenade Launcher. Build it when you want max single-shell punch for alphas, tower rooms, and packed clears that reward one decisive hit over sustained lob fire.

Recipe: Coralum Ingot ×75 + Polymer ×30 + Carbon Fiber ×25 + Computer ×10. Seventy-five Coralum Ingot is the real gate, so keep late ore and Coralum loops fed before Tech 65 night. Park Polymer, Carbon Fiber, and Computers beside that chest so the craft is one assembly run.

Carry Rocket Launcher for boss nights and any mid-range fight where Mag 1 explosive fire outclasses Grenade Launcher splash volume. Keep Plasma Cannon as the energy explosive sibling when Hexolite and Thermal Core stocks are healthier than Coralum. Figures are for Palworld 1.0.5; recheck Tech level, craft counts, Attack, and magazine size in game after a later patch.

Related: Grenade Launcher, Tactical Grenade Launcher, Plasma Cannon, Guided Missile Launcher, Coralum Ingot, Polymer, Carbon Fiber, Computer.