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Plasma Rifle

Tech Level 78. Endgame assault rifle whose electrical discharge chains to multiple enemies once Paloxite and Ancient Civilization Core crafts unlock. Attack sits near 1860 (Common; Legendary climbs toward 2232) with Durability around 25000, Weight 5, and a Magazine near 38, so pack rooms melt while the rifle stays light to carry. Build it when Heavy Assault Rifle feels soft on dense packs, and when Beam Launcher splash no longer fits every lane.

Recipe: Paloxite Ingot ×80 + Bio Battery ×50 + AI Core ×8 + Ancient Civilization Cores ×7. Eighty Paloxite Ingot is the heavy sink, so keep late ore loops feeding the chest before Tech 78 night. Park Bio Battery, AI Core, and Ancient Civilization Cores beside the Ancient Workbench for one assembly run with no Paldium in the recipe.

Carry Plasma Rifle for endgame alphas, raid clears, and any fight where chain discharge beats Heavy Assault Rifle spray or a single Plasma Cannon shell. Keep Beam Launcher for wide beam rooms and this rifle for sustained chain lanes. Figures are for Palworld 1.0.5; recheck Tech level, craft counts, and Attack in game after a later patch.

Related: Heavy Assault Rifle, Beam Launcher, Paloxite Ingot, Bio Battery, AI Core, Ancient Civilization Cores, Ancient Workbench, Plasma Cannon.