Game · Items
Electric Heater
Tech Level 41. Powered climate control for cold biomes so your base stops shivering through every night shift.
Build with Refined Ingot ×30, Circuit Board ×10, Cryogenic Coolant ×5, and Flame Organ ×10. It needs electricity plus a Kindling (Fire) Pal. Once online, it raises base temperature so cold regions stop taxing work speed and SAN as hard. Tie it into a healthy Power Generator before you plant several in a frozen yard.
Electric Cooler
Tech Level 42. The usual recipe is Refined Ingot ×30, Circuit Board ×10, and Cryogenic Coolant ×10. Older guides still list Ice Organ in the cooler recipe; confirm coolant in-game when sources disagree. Assign a Cooling Pal. Same idea as the heater, flipped for hot biomes: lower base temperature so heat stress doesn't melt your workforce.
Place heaters or coolers where pals actually path, not buried in a storage wing. One well-sited unit plus generator headroom beats a cluster fighting for Kindling or Cooling labor. Match the climate tool to the biome, keep Circuit Boards and coolant stocked, and treat temperature as base infrastructure next to food and power.
Related: Refined Ingot, Circuit Board, Cryogenic Coolant, Power Generator, Kindling pals, Food, Fireplace, Heater.