Game · Items
Hanging Trap
Technology Level 8 (1 Tech Point). Early capture snare that catches Pals passing through it, makes sphere throws easier, and only works on small Pals.
The usual recipe is Wood ×10 and Stone ×5. Cheap enough to line a bait path without draining your first camp. Place traps on routes you can herd small wild Pals into, not across your own doorways where workers and party Pals keep walking. Once something hangs, swap to a sphere from the Pal Spheres lane while the target is stuck.
This is the early rung of the capture-trap ladder. Slot Mine as the explosive damage pad, then graduate to Electric Mine when you can spare organs and metal, then to Ice Mine for freeze setups. Pair with Bear Trap (Small) for ground plates on small targets. Big Pals walk past the noose, so step up to Bear Trap (Large) when size filters fail. Confirm size limits and capture bonus on your patch before you trust a corridor of traps alone.
Related: Pal Spheres, Mine, Electric Mine, Ice Mine, Bear Trap (Small), Bear Trap (Large).