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Mine

Technology Level 30 (2 Tech Points). Defensive trap that detonates when a Pal steps on it and hits everything in the blast radius, so you weaken or clear threats before they reach the yard.

The usual recipe is Ingot ×5 and Flame Organ ×2. Organs drop from Fire-type fights, so bank a small stack before you wire a kill corridor. Place pads on approaches you control, not across worker paths where ranch and transport Pals keep cooking your own line. Each trigger consumes the mine, so keep a rebuild stack of Ingots and organs near your defense chest.

Slot Mine as the explosive damage rung beside Hanging Trap for early snares, Electric Mine for shock capture, and Ice Mine for freeze. Pair the pads with an Alarm Bell plus fixed guns like the Mounted Crossbow, Mounted Machine Gun and Mounted Missile Launcher so traps and turrets share one choke plan. Confirm blast size and friendly-fire behavior on your patch before you carpet a doorway after 1.0.5.

Related: Ingot, Hanging Trap, Electric Mine, Ice Mine, Alarm Bell, Mounted Crossbow, Mounted Machine Gun, Mounted Missile Launcher.