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Overheat Rifle

Tech Level 64. Assault rifle that fires endlessly without reloading once Coralum and Hexolite crafts unlock, with prolonged bursts causing overheat that leaves you exposed. Attack sits near 1225 (Common; Legendary climbs toward 1470) with Durability around 3000 and Weight 15, so it sits beside Assault Rifle and Charge Rifle with a unique no-reload pace. Build it when mid ARs feel soft on long clears, and you can manage heat instead of magazine swaps.

Recipe: Coralum Ingot ×160 + Hexolite ×135 + Thermal Core ×5 + Cryogenic Coolant ×50. One hundred sixty Coralum Ingot and one hundred thirty-five Hexolite are the heavy sinks, so keep both late ore loops feeding the chest before Tech 64 night. Park Thermal Core and Cryogenic Coolant beside the workbench for one assembly run with no Paldium in the recipe.

Carry Overheat Rifle for sustained clears, raid nights, and any fight where endless fire beats Combat SMG spray or a fragile mid rifle. Pace bursts to avoid overheat lockouts, and keep Charge Rifle for charged lanes. Figures are for Palworld 1.0.5; recheck Tech level, craft counts, and Attack in game after a later patch.

Related: Assault Rifle, Charge Rifle, Coralum Ingot, Hexolite, Thermal Core, Cryogenic Coolant, Combat SMG.